F10 Gears: Using some feedback
Before going to the meat of this post, here is a new instance of my mysterious countdown (the bets are still open):
![[15]](http://fedora.nicubunu.ro/webcomics/gfx/countdown-15.png)
After my last piece about colouring the Gears in an old paper style I got some interesting feedback (not sure if that was because what I did was good and stimulated people or because it was bad and prompted for corrections). Anyway, let's play a bit with the feedback:
Jude reminds me of the sculpting tool, one of the awesome features introduced in Inkscape 0.46, which I could have used instead of node simplification. It should be used in roughenmode:

To get something like this:

Greg is not happy with the amount of blur I used to soften the contours, and recommend either a different color for to just blur the edges:

For something like this:

Ryan points me to an alternate way to greate the paper-like texture, using the feTurbulence filter.
So I duplicated the background and got the the Filters dialog:

Here I applied a Turbulence effect:

Then color Matrix in Saturate mode to make it black and white:

And some Gaussian Blur to blend it into the image:

And here is the result, take the steps (original or alternate) you find useful for your own case:



All the materials included on this page are free to use, but if you find them useful, pretty please (this is not a requirement, only my humble wish) send an email to dioanad at server gmail.com with thanks for motivating me to publish some content and expressing your unhappiness to the same person for destroying my motivation to publish even more.
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